Monday, November 08, 2010 at 12:05 AM.
system.verbs.builtins.realtime.client.getUpdates
on getUpdates (adrserver) { <<Changes <<8/13/10; 9:38:07 AM by DW <<Process the updates in a separate thread so we can more quickly get back to getting updates. <<8/12/10; 6:31:05 AM by DW <<Add randomstring param to getupdates RPC call. <<8/7/10; 4:01:58 AM by DW <<New parameter adrserver. <<7/30/10; 9:31:19 AM by DW <<Move the counter outside the try, so we count loops when there are errors too. <<7/21/10; 11:48:03 AM by DW <<Maintain adrdata^.client.stats.ctConsecutiveErrors. <<7/15/10; 10:09:17 AM by DW <<Cribbed from instantOutline.root. <<2/3/09; 10:56:03 AM by DW <<Use the parameterized roomname, not the fixed one. <<1/1/09; 7:08:38 PM by DW <<Massive change -- we no longer poll. Instead we use FriendFeed's realtime updates capability. Much more responsive, and less of a resource hog. Total win-win. <<7/21/08; 5:58:03 AM by DW <<Add stats for tracking how long calls to FF take. <<7/19/08; 2:48:41 PM by DW <<Don't process updates from "davewiner" and "bullmancuso" -- these are just temporary limits, until we safe-up everything for users who don't exist anymore (they became dave and bull). <<7/19/08; 1:37:15 PM by DW <<When processing updates, just set the dirty bits on the users, read the outlines after the loop. This way if someone updates twice we only read once. <<7/16/08; 8:07:40 PM by DW <<Created. local (adrdata = realtime.init (), fldebug = true, adrdebugtable, username, password, server, randomstring); adrserver^.idthread = thread.getcurrentid (); adrserver^.stats.whenThreadStarted = clock.now (); adrserver^.stats.ctThreadStarts++; username = adrserver^.username; password = string (adrserver^.password); server = string (adrserver^.server); randomstring = adrdata^.client.prefs.randomString; <<bundle //set up debug table <<if fldebug <<adrdebugtable = @adrserver^.updates //primarily for debugging <<if not defined (adrdebugtable^) <<new (tabletype, adrdebugtable) loop { try { local (updates = [server].realtime.getupdates (username, password, randomstring), adrupdate); thread.callscript (@realtime.client.processIncomingUpdates, {adrserver, updates}); <<for adrupdate in @updates <<bundle //call the callbacks <<local (adrscript) <<for adrscript in @adrserver^.callbacks <<while typeof (adrscript^) == addresstype <<adrscript = adrscript^ <<try {adrscript^ (adrupdate)} <<adrserver^.stats.ctUpdates++ <<if fldebug <<adrdebugtable^.[nameof (adrupdate^)] = adrupdate^ adrserver^.stats.ctConsecutiveErrors = 0} else { if not (string.lower (tryerror) contains "timed out") { adrserver^.stats.lastError = tryerror; adrserver^.stats.ctConsecutiveErrors++; adrserver^.stats.whenLastError = clock.now (); adrserver^.stats.ctErrors++; thread.sleepfor (adrdata^.server.prefs.ctSecsDelayOnError)}}; //8/8/10 by DW adrserver^.stats.ctLoops++; adrserver^.stats.whenLastRealtimeLoop = clock.now ()}}; bundle { //test code getUpdates (@system.temp.realtime.client.servers.io)}
This listing is for code that runs in the OPML Editor environment. I created these listings because I wanted the search engines to index it, so that when I want to look up something in my codebase I don't have to use the much slower search functionality in my object database. Dave Winer.