Monday, November 08, 2010 at 12:02 AM.


on bytesInFolder (path) {
	on visit (path) {
		rollBeachBall (); <<he hits the disk and always goes to infinite depth
		bytes = bytes + file.size (path);
		return (true)}; <<keep traversing
	bytes = 0;
	file.visitFolder (path, infinity, @visit);
	return (bytes)}

This listing is for code that runs in the OPML Editor environment. I created these listings because I wanted the search engines to index it, so that when I want to look up something in my codebase I don't have to use the much slower search functionality in my object database. Dave Winer.