Monday, November 08, 2010 at 12:00 AM.
scripting2Suite.server.getRealtimeUpdates
on getRealtimeUpdates (username) { <<Changes <<7/16/10; 7:43:21 AM by DW <<Add another level under each users' realtimeUpdates table, with the IP they're connecting through. <<Set the creation time of the table we're watching to now. If a table gets too old, it gets reclaimed, so we don't have to accumulate updates for connections that aren't being maintained. <<7/13/10; 8:16:06 AM by DW <<Wait for something to show up in the user's realtimeUpdates table, when it does, pack it up and return it. If it times out (initially hard-coded to 60 seconds) return an empty table. local (adrsystemdata = scripting2suite.init (), now = clock.now ()); local (ctsecstimeout = adrsystemdata^.server.prefs.ctSecsRealtimeTimeout); local (startticks = clock.ticks (), maxticks = ctsecstimeout * 60); local (adrtable = @system.temp.scripting2.server.users.[username].realtimeUpdates.[client]); if not defined (adrtable^) { new (tabletype, adrtable)}; setTimeCreated (adrtable, now); setTimeModified (adrtable, now); local (semaphore = scripting2Suite.data.misc.realtimeSemaphore); loop { if sizeof (adrtable^) > 0 { local (t); semaphore.lock (semaphore, 180); t = adrtable^; //copy it new (tabletype, adrtable); //consume it semaphore.unlock (semaphore); return (t)}; //return it if (clock.ticks () - startticks) > maxticks { //return an empty table local (t); new (tabletype, @t); return (t)}; thread.sleepfor (1)}} //sleep for a second
This listing is for code that runs in the OPML Editor environment. I created these listings because I wanted the search engines to index it, so that when I want to look up something in my codebase I don't have to use the much slower search functionality in my object database. Dave Winer.