Monday, November 08, 2010 at 12:00 AM.
scripting2Suite.editor.getRealtimeUpdates
on getRealtimeUpdates () { <<Changes <<7/15/10; 10:09:17 AM by DW <<Cribbed from instantOutline.root. <<2/3/09; 10:56:03 AM by DW <<Use the parameterized roomname, not the fixed one. <<1/1/09; 7:08:38 PM by DW <<Massive change -- we no longer poll. Instead we use FriendFeed's realtime updates capability. Much more responsive, and less of a resource hog. Total win-win. <<7/21/08; 5:58:03 AM by DW <<Add stats for tracking how long calls to FF take. <<7/19/08; 2:48:41 PM by DW <<Don't process updates from "davewiner" and "bullmancuso" -- these are just temporary limits, until we safe-up everything for users who don't exist anymore (they became dave and bull). <<7/19/08; 1:37:15 PM by DW <<When processing updates, just set the dirty bits on the users, read the outlines after the loop. This way if someone updates twice we only read once. <<7/16/08; 8:07:40 PM by DW <<Created. local (adrdata = scripting2suite.init (), username, password, server); if not adrdata^.editor.stats.flPasswordValid { //this can't work if we haven't checked in yet return}; system.temp.scripting2.editor.idRealtimeThread = thread.getcurrentid (); adrdata^.editor.stats.whenRealtimeThreadStarted = clock.now (); adrdata^.editor.stats.ctRealtimeThreadStarts++; username = adrdata^.editor.prefs.username; password = string (adrdata^.editor.prefs.password); server = string (adrdata^.editor.prefs.server); local (adrtable = @system.temp.scripting2.editor.realtimeUpdates); //for debugging if not defined (adrtable^) { new (tabletype, adrtable)}; loop { try { local (updates = [server].scripting2.getrealtimeupdates (username, password), adrupdate); for adrupdate in @updates { if adrupdate^.type == "instantOutline" { scripting2Suite.editor.io.updateUser (adrupdate)}; adrtable^.[nameof (adrupdate^)] = adrupdate^}; adrdata^.editor.stats.ctRealtimeLoops++; adrdata^.editor.stats.whenLastRealtimeLoop = clock.now ()}}}; bundle { //test code getRealtimeUpdates ()}
This listing is for code that runs in the OPML Editor environment. I created these listings because I wanted the search engines to index it, so that when I want to look up something in my codebase I don't have to use the much slower search functionality in my object database. Dave Winer.